Allows you to assign multipliers to the resources dropped by chopping trees
Adds command: treemulti Syntax: 'treemulti global {item} [multiplier]' OR 'treemulti world {item} [multiplier]'
using "global" reads/sets the value to the global settings using "world" reads/sets the value to the specific save's settings
{item} can either an item id name (i.e. "plank", "seed_palm") or "all"
if [multiplier] is not included then the current value will be returned, otherwise the multiplier will be set to [multiplier]
Some examples:
This mod is unaffected by multiplayer
This mod should be loadable and unloadable at any time
Idea Credit: User @Mantis Toboggan#2660
Description last changed on 2024-03-07